![]() ![]() Third, update his base stats to bring back Nashor's Tooth as a viable option. ![]() Second, push him away from early Q poke and awkward soldier spam and raise his overall DPS otherwise. Here's the rationale behind these changes: First, weaken his early game and give him compensation in the late game. However, the vast majority of players, even in Challenger, don’t find appropriate success with him. ![]() Best Friend Bonus: Waves also grant Yuumi's Best Friend 20/40/60 (+10% AP) Armor and Magic Resistance for the duration of the spell.īase stats, passive, Q, W, and E all adjusted.Īzir is a pretty nifty champion and is exciting to watch.Slow Amount: 10% + 10% additive per wave hit (maximum of 50% slow).For all enemies, the waves deal damage and apply a stacking slow. All excess healing is converted to a shield, lasting 3 seconds after the ability ends. The heal is increased by 130% on her Best Friend. If cast while attached, Yuumi can steer the waves to follow her mouse. Ability Description: For 3.5 seconds, Yuumi fires 5 magical waves that affect enemies and allies.A Helping Paw: E - Zoomies! does not have a Best Friend bonus because Yuumi should be able to save all her allies.Anchor Mana Restoration: Yuumi restores 20/24/28/32/36 Mana to her Anchor (not herself), increased by up to 100% based on their missing Mana (30% to 80% missing mana).Attack Speed Bonus: 35% (+8% per 100 AP).Movement Speed Bonus: Allies receive a 20% movement speed bonus while Yuumi’s E shield persists (until shield is broken or decays after 3 seconds).new Trading Heals for Shields: Now shields allies instead of healing.This is affected by Yuumi's heal and shield power. Best Friend Bonus: Yuumi gains an additional 10-20% heal and shield power (based on Ally level) and her Best Friend gains 3/5/7/9/11 (+4% AP) on-hit healing.removed Was UnfAery: Yuumi’s W no longer counts as a “Positive Boon” for Summon Aery.removed Adaptive Force Bonus: Yuumi and her attached ally will no longer receive adaptive force bonus stats.(Note: this will not reveal stealthed enemies.) new Eyes like a Cat: Hitting an enemy with Yuumi’s Q now reveals them.Best Friend Empowered Slow: 55/60/65/70/75/80% decaying over 2 seconds to 20%.This damage is increased by up to 75% based on her ally's Critical Strike Chance. Best Friend Bonus: This ability’s slow will always be empowered and hitting enemy champions also grants 10/12/14/16/18/20 (+10% AP) on-hit damage to her ally for 5 seconds. ![]() If cast while attached, Yuumi can control the missile for a short period before it becomes empowered, greatly accelerating and slowing enemies by an increased amount. Ability Description: Yuumi fires a missile that slows the first enemy hit.Pouncing Passive: While Yuumi’s passive is ready her auto attack range is increased by 50.While attached to her Best Friend, Yuumi’s abilities gain bonus effects. Each ally has their own unique Friendship score. new Making Friends: While attached, Yuumi builds Friendship whenever her Ally kills enemy champions and minions.While attached, this effect automatically occurs. If she attaches within the next 4 seconds, she brings the heal to her ally as well. new Base Armor: When Yuumi's spells or attacks affect champions, she heals herself and charges a heal for her allies.While we're not pawsitive that this completely solves every problem for Yuumi, we hope this puts her in a better place for most players while making her less dominant in Pro environments. These should abate some of the high frustration moments when Yuumi can abandon her lane partner and follow powerful bruisers. well, that's what cats do, but also in case something goes furociously wrong you should feel free to swap and not be hindered the entire game.īeyond her Passive, we've made a few more swaps to Yuumi’s abilities, such as making her healing more combat-based and her enchantments more Marksmen skewed. We've kept it as a dynamically growing bond because. Our goal is to make laning matter much more for Yuumi, especially if she is going to scale just as well as other enchanters while being untargetable. This new bestie will then enhance Yuumi's abilities as long as she’s attached to them. The biggest change is to her Passive, Feline Friendship, which now builds a special bond with her teammates until one becomes her BEST FRIEND. Yuumi's rework is arriving in 13.5 with a few new spells, some cuddly VFX, and aims to address some core frustrations that have plagued our feline friend. ![]()
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